Music & Sounds for Games & Media

Posts tagged “Kalypso

“Dungeons 3” announced

Dungeons 3 (Realmforge/Kalypso) was announced today! Glad to add that I am working on sound design again, and it’s a huge blast! Release on PC, Mac, Linux, Xbox One & PS4 is scheduled for autumn 2017.

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Nominated for the German Developer Award for “Best Sound”

Tomorrow is the annual award ceremony of the German Developer Award (Deutscher Entwicklerpreis), and this year a game we helped with is nominated again for its audio: Crookz (Skilltree/Kalypso) is nominated for “Best Sound”. I provided sound design and on-site audio integration for this game.

Best of luck to the other nominated games, too, especially of course those we also worked on: Dungeons 2 (Realmforge/Kalypso), Forge of Empires Mobile & Elvenar. 🙂

We will be there to meet new and old friends, if you happen to see me, say hello! 🙂

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“Crooks – The Big Heist” is out now!

“Crookz – The Big Heist” (Skilltree/Kalypso) is out now, featuring my sound design and audio integration.

As I said, I think it turned out quite good, nice stylish and bold game. I had a great time, working closely with the team in Berlin. Therefore, it makes me happy to see that it currently sits at a Metacritic score of 76.

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Check it out, as I said earlier, there is also a demo!

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Thanks Skilltree & Kalypso for having me 🙂


Dungeons 2 (Realmforge/Kalypso) is released!

Happy to announce that Dungeons 2 (Realmforge/Kalypso) is now released!

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Over 9 months, I spent some great time working on the sounds, monster voices and audio implementation using Unity 5, working partially on-site together with my mates at Realmforge! There are some cool reviews coming in, including Gameswelt.de (9/10), who also handed out a sound award!

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Check it out on Steam
!


“DARK” is out for Xbox 360 and PC!

ImageDARK” (Realmforge / Kalypso) is a 3rd person vampire stealth game, and it’s out today/tomorrow (depending on where you are) for Xbox 360 and PC (incl. Steam)! An important release for us, as it is a game we Knights have spent a long time on. We made music & sounds for the prototype, debut trailer and the full game. We also integrated sounds and music via FMOD, for which I was present at the developer’s office an average day a week over 10 months! (plus 1-2 days per week from my studio) A wonderful experience.

While I fiddled with the sound effects, fellow Knight Dominik handled most of the music in DARK. We processed and mixed all audio for the cutscenes with help by external partner Till Wollenweber, put some effects on dialogues, tested… It was a really intense and XP-heavy time with my friends at Realmforge, for which I am very grateful!

But this is not all: For the club scenes, I wrote a special song and had the pleasure to record the voice of wonderful Sonja Kraushofer (of L’âme Immortelle, Persephone and Coma Divine fame), engineered by Martin Höfert. We got to know Sonja when our old rock band played two nightliner tours as support of L’âme Immortelle, one of the most successful goth acts from the German-speaking countries.

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DARK pic of Sonja and me in studio

Main man in L’âme Immortelle is of course Thomas Rainer, who is also very successful with his provocative Industrial band NACHTMAHR. So, I am glad to add that he also got involved by providing a wonderful Nachtmahr remix to the club song, which you can hear in the game and in this latest (and best!) DARK trailer!

Clubsong & Remix are still available as bonus material to those who buy the game on Amazon.de today or tomorrow. How else you will be available to get them, I am not sure at this point but will update you as soon as I find out…

And a shoutout to Mila Masu, who provided additional female vocals for the soundtrack. That should be it! Sorry if this got long, cheesy and namedroppy, but this seriously feels like I worked a full year there… Thanks to everyone involved! – Daniel


We are working on “DARK” (Realmforge/Kalypso)

A new game we are working on: Kalypso and Realmforge just announced “DARK”, a stealth-action game in a modern vampire setting, to be released 1st quarter of 2013 for PC and console. What is BEST is that I am working closely with the developer, being in their offices once a week throughout the development process, doing sound design and integrating it! (a bit of a dream come true)

I am a big fan of the vampire setting, and I get along very well with Realmforge (we provided audio for their game “Dungeons”), so I couldn’t be happier.

But that won’t be the last surprise for this year, stay tuned… 😉 – Daniel


Out: Dungeons – The Dark Lord

Another game with our music and our sounds is out: “Dungeons – The Dark Lord”, by Realmforge/Kalypso, a standalone add-on to #1 charts hit “Dungeons”. 🙂

Check out the trailer with Dominik’s music (not the Kalypso logo though):